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Coding and Game Design Collection

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Devlog

  • Weapons And Dialogue
    December 14, 2024 by penguinpablo17
    The dialogue system allows the player to listen to the pre-written lines for the dialogue system. The weapon spawner creates 4 different weapons with different elemental types attached to them... Continue reading
  • AI Patrol
    December 14, 2024 by penguinpablo17
    I coded the AI to travel to the player upon visually seeing the player along its patrol route... Continue reading
  • Toy
    December 13, 2024 by penguinpablo17
    We were tasked with making a simple toy with no clear objective. I made a small arena with a ball that had very little mass associated with it to allow for goofing around with the physics on the map... Continue reading
  • Bullet Drop
    December 13, 2024 by penguinpablo17
    We developed a bullet drop system with audio cues that have an occlusion falloff based on the distance of the impact... Continue reading
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